Surveillance
Services
Client
NDVSN Studio
Description
I’ve got commissioned from NDVSN studio to create a real time face-tracking system for an installation exploring surveillance. Using a Kinect Azure I was able to manipulate all the data using touchdesigner to then send a reformatted version to Unreal Engine using OSC. The data was used to transform the UE scene live which was then sent to another server for output and mapping using NDI.




